Google needs your applications to have the capacity to converse with each other - it utilized the sample of looking for a spot, just to have it served up in Google Earth, which is the place it initially was generally taken a gander at.
The thought goes much deeper than that however - Chrome scanning has an API that different applications can exploit, so on the off chance that you click a connection to book a table in the program you'll be taken to something like Opentable specifically, as opposed to the portable site. This gimmick depends a great deal on application designers exploiting the new devices, yet all the locally available Google applications will be considerably more subject to each other. Android L is Faster, better looking and more effective Whilst Android accompanies some clever new gimmicks that have a prompt visual effect, Google has put a ton of work in the background to guarantee that Android L is the speediest yet. In case you're not enthusiastic about codespeak, then this is the upshot: another method for assembling the stage when you're utilizing the telephone makes everything slicker, speedier and more productive. In case you're intrigued, here are the better points of interest: ART, a discretionary runtime in Android Kitkat, has now been made the standard for Android L and works with ARM, x86 and MIPS stages and runs twice as quick as the Dalvik runtime that is found on past Android cycles. The greatest profit to clients comes that this won't oblige applications to be corrected with a specific end goal to profit, rather all applications with profit from ART immediately. Craftsmanship is additionally more memory productive than Dalvik implying that applications that are running out of sight will advantage from megabytes of spared information. Craftsmanship is likewise 64-bit perfect permitting Android L to profit from the bigger number registers, cross stage backing and the expanded RAM help that 64-bit structural engineering backings. Android L likewise permits cell phones to further close the hole in the middle of portable and support quality gaming, as well as in the middle of versatile and PC design. Working with Nvidia, Qualcomm, ARM
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January 2015
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